Start at low numbers
A corner marked 1 has only two possible routes. Locking that choice often reveals what its neighbors can accept.
AYE.GG / NETWORK YARD
Match every junction. Keep one network. Build all 50 levels.
Tap or click a gray route to build a bridge; tap again to remove it. Each junction’s large number is its required bridge count, while the small badge shows the current count. Keyboard players can Tab between routes and press Enter or Space.
A corner marked 1 has only two possible routes. Locking that choice often reveals what its neighbors can accept.
Do not exceed a number. A red junction has too many active bridges, so remove a link before extending elsewhere.
Matching every number is not enough if the result splits into separate islands. Every junction must be reachable through one network.
Levels 1–15 use 3 × 3 networks, levels 16–35 use 4 × 4, and the final fifteen use 5 × 5. Every deterministic level ships with a connected reference solution replayed before publication; alternate valid networks are accepted.
Download Bridgeworks · 50 levels (ZIP) ↓