Raider 1
35/35Next move: Strike
AYE.GG / TURN-BASED DECK DEFENSE
Sixty battles. Five cards at a time. Every choice is yours.
Next move: Strike
Read the intent, then play cards or end your turn.
The enemy announces its next move. Build shield before a heavy strike, attack during a charge turn and expect every fifth battle to be a boss.
You draw five cards and start with three energy. Focus is free and adds energy; Mend restores health; Arc Bolt and Brace cost two energy but hit or protect harder.
Every win grants one permanent attack, armor or maximum-health upgrade. Progress and best turn counts stay on this device. Number keys 1–5 play cards; Enter ends the turn.